Tag: RPG

“Kivi’s Underworld” review

by on Jan.23, 2013, under PC Game Reviews


Game: Kivi’s Underworld
Developer: Soldak Entertainment

2.5 llamas “Hack and Slash” without any addictive side-effects

When Kivi’s Underworld was released back in 2008, it was touted as a casual action RPG that could be experienced in short play sessions without requiring lengthy time commitments. While it is undoubtedly true that each of the thirty levels in this game can be completed in 15-30 minutes, I don’t believe I have ever found any game in this genre that “required” you to spend hours and hours incessantly playing. Even back in the late 90’s, the original Diablo allowed you to teleport back out to the safe haven of Tristan to allow you to execute the mandatory  post-caffeine consumption bio break most gamers require. At the end of the day, the only reason players immersed themselves in hour after hour of Diablo I and II, Fate and Titan Quest (to name but a few) is because those games were inherently designed to be as addictive as amphetamine-laced Tim-Tams. Developers understood that game elements like character building with skill trees and attributes, regular (and incrementally enhanced) loot drops and fast paced game-play was a near-perfect recipe to ensure gamers invested copious hours within these virtual worlds. Unfortunately, Steven Peeler’s (the designer at Soldak Entertainment) “bite sized gaming” solution to this problem was to develop an RPG with none of these addictive features present! (continue reading…)

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“Mass Effect 2” bugs and glitches

by on Apr.07, 2010, under Xbox 360 Commentary

Here’s a list of interesting bugs and issues discovered during my initial play-through of Mass Effect 2 in early February this year. While none of them are game-breaking in nature, their presence does highlight just how difficult it is to buff and polish this latest generation of role-playing games.
(continue reading…)

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“Mass Effect” review

by on Mar.27, 2010, under Xbox 360 Game Reviews

Game: Mass Effect
Developer: Bioware

Put that copy of Mass Effect 2 on hold for 20 hours. You’ll be glad you did.

I have an embarrassing confession to make. Mass Effect, Bioware’s much hyped science fiction RPG, completely slipped under my gaming radar when it was released on the Xbox 360 several years ago. For some inexplicable reason all the hype, glowing reviews and internet kudos this game garnered in 2007 failed to register at any level within my cerebral cortex. This shouldn’t have been such a drama as I didn’t own Microsoft’s recent gaming console at the time. Unfortunately, I also failed to notice the PC version that was published roughly six months later. It was only the recent spate of media releases covering the imminent appearance of Mass Effect 2 (and my impeccable skills in counting that I picked up in Grade school) that made me think “Hang on a minute … when the heck did Mass Effect 1 come out?” As a keen RPG aficionado, and with a few weeks off during Christmas, I decided to embark upon a thorough investigation of Bioware’s original sci-fi intellectual property. After 50+ hours of gaming and three complete play-throughs, I’m about to expound upon the reasons why anyone who hasn’t yet experienced Mass Effect, should strongly consider doing so, and why potential buyers of the just released sequel should fire up its progenitor first.
(continue reading…)

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“Fallout 3” review

by on Mar.23, 2010, under PC Game Reviews

Game: Fallout 3
Developer: Bethesda Game Studios

The Fallout universe has never looked bleaker … or better!

Bethesda Game Studios has returned to the roots of the original Fallout role-playing game in this latest iteration with the gamer controlling the life of his alter-ego within yet another Vault-Tec Industries fallout shelter. It’s now 2277, two hundred years after the nuclear devastation caused by a thermonuclear war between the United States and China. As one of the fortunate few who dwell in Vault 101, you’ve been sheltered from the harsh existence of life in the irradiated wastelands outside, leading an idyllic (albeit mundane) existence within the cold iron confines of this bunker you call home. For twenty odd years, very little changes; the inhabitants content to be born, live their lives and eventually perish within this isolated antiseptic society. That is until one day, your father disappears mysteriously from the vault, catapulting you unceremoniously into the post-apocalyptic and perilous realm of the Capital Wasteland. It’s across the devastated city of Washington D.C. and its associated environs that you will need to traverse to locate your dad and find out why he left the safety of the vault.
(continue reading…)

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