Tag: Effect

“Mass Effect 2” bugs and glitches

by on Apr.07, 2010, under Xbox 360 Commentary

Here’s a list of interesting bugs and issues discovered during my initial play-through of Mass Effect 2 in early February this year. While none of them are game-breaking in nature, their presence does highlight just how difficult it is to buff and polish this latest generation of role-playing games.
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“Mass Effect” review

by on Mar.27, 2010, under Xbox 360 Game Reviews

Game: Mass Effect
Developer: Bioware

Put that copy of Mass Effect 2 on hold for 20 hours. You’ll be glad you did.

I have an embarrassing confession to make. Mass Effect, Bioware’s much hyped science fiction RPG, completely slipped under my gaming radar when it was released on the Xbox 360 several years ago. For some inexplicable reason all the hype, glowing reviews and internet kudos this game garnered in 2007 failed to register at any level within my cerebral cortex. This shouldn’t have been such a drama as I didn’t own Microsoft’s recent gaming console at the time. Unfortunately, I also failed to notice the PC version that was published roughly six months later. It was only the recent spate of media releases covering the imminent appearance of Mass Effect 2 (and my impeccable skills in counting that I picked up in Grade school) that made me think “Hang on a minute … when the heck did Mass Effect 1 come out?” As a keen RPG aficionado, and with a few weeks off during Christmas, I decided to embark upon a thorough investigation of Bioware’s original sci-fi intellectual property. After 50+ hours of gaming and three complete play-throughs, I’m about to expound upon the reasons why anyone who hasn’t yet experienced Mass Effect, should strongly consider doing so, and why potential buyers of the just released sequel should fire up its progenitor first.
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