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Xbox 360 Commentary

Quantum of Solace – Aiming (ADS) Bug? – Venice

by on Apr.08, 2015, under Xbox 360 Commentary

Here’s an interesting aiming bug that I encountered in the Venice level of the Xbox360 version of Quantum of Solace.

In most shooters (and in every previous level of this game), aiming down sight normally points the gun roughly at the center point of the initial aiming point. Imagine the surprise, disgust and violent rage I felt when near the end of the Venice level, the aim action behavior suddenly changed, causing the reticle to jump about 10 degrees to the left of the original aiming point. Every … single …time!

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What I played on the Xbox 360 in 2010 (Part 3)

by on Jan.12, 2011, under Xbox 360 Commentary

Here is the final installment of the Xbox 360 titles I played last year. Once again this article’s focus is aimed mainly at some particularly dated games that I thought I’d play before I got around to their sequels. Of course, I still haven’t touched Halo Reach, Just Cause 2 or Lost Planet 2 yet.

Let’s hope I complete these games before more successors are published!

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What I played on the Xbox 360 in 2010 (Part 2)

by on Jan.10, 2011, under Xbox 360 Commentary

Continuing on from yesterday’s post, here are some more of the Xbox 360 titles that I toyed around with in 2010. I’ll apologise in advance for all the LEGO titles that I completed, however smacking the bejeebers out of beautifully designed LEGO environments is a great way to de-stress and get in touch with your inner 5 year old.

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What I played on the Xbox 360 in 2010 (Part 1)

by on Jan.09, 2011, under Xbox 360 Commentary

Another year passes and once again, I find myself woefully remiss in keeping up with my writing activities. I’ve got notes on just about every game I’ve played over the last few years, as well as assorted musings and conversations with various gaming developers and industry pundits. I’m just finding it increasingly difficult to spare the time to publish all these articles. After a couple of weeks of leave and some seriously needed down time I feel suitably refreshed enough to make my annual New Year resolution: “to once again apply stylus to tablet and re-commence publication of all my gaming activities, as well as any gaming news of interest that I might stumble across.”  

I have admittedly managed to break this regular promise on countless occasions in the past, but this year I feel more confident that I can follow through with my intentions!

Seriously …

No, I mean it! …

(sigh) …

Anyway, let’s start the ball rolling with a quick look at what I played on the Xbox 360 in 2010.

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“Mass Effect 2” bugs and glitches

by on Apr.07, 2010, under Xbox 360 Commentary

Here’s a list of interesting bugs and issues discovered during my initial play-through of Mass Effect 2 in early February this year. While none of them are game-breaking in nature, their presence does highlight just how difficult it is to buff and polish this latest generation of role-playing games.
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